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About

Some of my fondest memories from childhood involve video games. Not just playing them. I can remember taking turns with my sister to type in programs published in Computer and Video Games magazine into our Vic-20.

Now looking back it seems inevitable that I would find a career in games development.

However, it took a few twists and turns before I arrived in games: working in theatre, illustration and multimedia before I got my first job as an animator for Fube Industries.

Since then I have hugely enjoyed the process of creating art for video games. All through my career a fascination with swiftly-evolving technology has helped me to be a conduit between the art and code teams on several projects.

Over the years I have also embraced the challenge of helping to build art teams and lead them through some tough, but rewarding production cycles resulting in many published titles.

I have also had the opportunity to pass on my development experience through teaching.

My passion remains video game production. It is still a thrill seeing a game idea evolve and develop into a published title. Having a hand in that process seems to be what I do best.

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